Catan: Traders & Barbarians Expansion 6th Edition
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Return to the island of Catan with new adventures and ways to play! You huddle closer to the warmth of the crackling flames while you wait for the merchant to begin his speech. He carries news from across the island, including his adventures, discoveries and updates from the other cities. All of this will be invaluable information as the city begins to plan its expansion into the unknown territories beyond the river and fight back against the ongoing threat of barbarians.In this expansion you’ll find a full campaign, new ways to play with a variety of scenarios, and rules for two player game.
Well-tried variants such as CATAN Event Cards, Strongest Ports, and Catan for Two offer alternatives for customizing the game to your own needs. In addition, the 2-player variant allows you to play the Base Game as well as all scenarios of this expansion against only one opponent.
Over the course of a campaign with five scenarios, the story is told of how things develop on Catan after the first settlements and cities are built.
As the Fishermen of Catan we experience how fishing not only adds to the menu but also opens up completely new tactical possibilities.
In the second scenario, The Rivers of Catan, the rivers prove to be true lifelines. If you build roads and settlements adjacent to the rivers, you can easily make a fortune. If you arrive too late, you may well become a poor settler and have a hard time trying to get rid of this disadvantage.
In the third scenario, nomads have settled at the watering hole. Since they are lacking wool and grain, they send out wagons to barter for the coveted resources. Of course, everybody wants to profit from the Merchant Train, but sending the wagons to one’s own settlements isn't all that easy.
Catan’s wealth doesn’t go unnoticed. And thus it doesn’t take long until the Barbarian Attack descends upon Catan’s coasts. Now it is imperative that the Catanians close ranks and train knights. The knights rally for battle - not altogether selflessly, because each captured barbarian is worth half a victory point.
The last scenario is titled Traders & Barbarians. The barbarians have been driven off, and now it’s time to repair the damage. Soon, Catan’s roads and paths are bustling with baggage trains - marble and glass must be delivered to the castle, sand to the glassworks, and tools to the marble quarry. Successfully carrying out a delivery is awarded with a victory point and gold. Unfortunately, some scattered barbarians interrupt the smooth flow of the transports…
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