2017 – Year of the Horror Game? Part 2

Welcome back to our look into the weird and wonderful horror board games that are heading our way this year (you can read part one here)! Is 2017 going to be the Year of the Horror Game for the tabletop? Let’s look at more of the suspects: Fantasy Horror It’s about time we got off of the Lovecraftian games and … Continue reading

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Christmas List – Stocking Sized Games

Big presents are great. Everyone likes getting a really hefty box, gift-wrapped with their name on the tag. But let’s face it – they can’t always be big ones! Sometimes you need to give something smaller, whether it’s because you’re keeping to a budget for a Secret Santa or you’re looking to fill up a stocking. And Christmas shopping can … Continue reading

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GameSpot – Bézier Games

With Christmas looming on the horizon, we’re getting back to our GameSpot articles, looking at the offerings of a particular games company. This time we’re looking at Bézier Games!   Bézier Games is an American manufacturer and publisher of board games and card games, started in 2006 by Ted Alspach with the game Start Player. Since then Bézier Games has … Continue reading

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The Mythology Behind Innistrad – Part Two

Welcome to part two of our look into the myths and folktales that make up the gothic, frightening world of Innistrad! The new Shadows Over Innistrad set from Magic: the Gathering revisits the wildly popular Innistrad setting, which is populated with vampires, ghosts, werewolves and all manner of horror-movie monsters that will be familiar to pretty much anyone. We’re taking … Continue reading

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We Play: Call of Cthulhu: The Haunting (Part 3)

After a second – and even more disastrous – visit to the house, our party strikes out from the hospital to see what they can find out from a safe distance! The answers start to come out of the woodwork, a picture forms, and vital information is uncovered – but is it too late? Warning: this is a horror game, … Continue reading

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We Play: Call of Cthuhlu: The Haunting (Part 1)

Ever wondered what tabletop RPG is like? How the stories turn out? Just how much control your character can have over what happens? Or just how much fun it can possibly be? This is a transcript from our Call of Cthulhu game. The rules questions, rolls, and out of character comments have been removed, but all descriptions are as the … Continue reading

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MTG on a Budget 101

Hello! Adam here from the depths of the Single Cards department with a BRAND NEW and, hopefully, monthly series of articles by the name of MTG on a BUDGET 101 in which I shall be discussing budget decks in Magic: the Gathering’s most prolific format, Standard. Budget? I hear you ask. Yes, budget. It really is a thing, and no, it … Continue reading

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7 Reasons Why RPGs Rule the Tabletop

The table is set. The lights are low. Before us, sheets of paper covered in grids and numbers, and an assortment of differently sided dice. At the head of the table sits one man*, his head bowed to consult his notes. He looks up … and the adventure begins. There’s something very special about a tabletop RPG. They come in … Continue reading

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